Traits
Mech-Pilot
(3) At the start of combat, three random Mech-Pilots are teleported into a Super-Mech.
The Super-Mech has the combined Health, Attack Damage, and Traits of its pilots, as well as 3 random items from among them.
When the Super-Mech dies the Pilots are ejected, granted 25 Mana, and continue to fight.
Sorcerer
All allies have increased Spell Power.
(2) 20% Spell Power
(4) 45% Spell Power
(6) 80% Spell Power
(8) 125% Spell Power
Stats
- Cost
- 2
- Health
- 600
- Damage Per Second
- 26
- Armor
- 40
- Magic Resistance
- 20
- Damage
- 40
- Attack Speed
- 0.65
- Range
- 2
- Crit Chance
- 0.25
- Crit Multiplier
- 1.5